Aberdeen was founded by infamous warlock Samuel Benn in 1654. Although it became the largest and best-known city in Grays Harbor, Aberdeen lagged behind nearby Hoquiam and Cosmopolis in the early years. However, when Sabella Carr bought Rennie Island and founded the Cirque in 1683, the population of supernaturals in Aberdeen skyrocketed. Many equate this to the intersecting points of magical lines that seem to create a vortex of abundance to the area's magic. Aberdeen was for many years the terminus for Northern Pacific Railroad, and by 1900, Aberdeen had many saloons, whorehouses, and gambling establishments populating the area. Aberdeen was nicknamed "The Hellhole of the Pacific", or "The Port of Missing Men", because of its high murder rate. Something that has not changed to this day.
MAGI - 19
MALES - 39

What is this? Every supernatural creature in Aberdeen has fallen to some strange illness? Join the fun!


AGE RESTRICTION IN PLACE over 1500 requires admin approval.

Three new species have been added and we are here to answer any questions you may have!!

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By joining ‘Under the Surface; The Darkness Awaits' you are agreeing to the rules of the site and the terms and conditions of JCINK. You must be 18+ to join.

[b]General Site Rules[/b]

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[b]Role Playing[/b]

1. You may have as many characters as you like. You must, however, be active with them all. If we feel you are struggling we may ask you to drop or stop creating new characters.

2. Please roleplay in the third person.

3. We do suggest a minimum of 200-300 words for posts. Keep in mind that the more you give your writing partner, the more detailed the story will become. This is not enforced, and completely up to the writer; Quality is most important here.

4. Our RPG-R rating is 3-3-3 (Swearing and mature language is permitted. Sexual content may be described in detail. Extreme violence is permitted.) We suggest if you do post anything with a mature rating to tag the title with an [m] or use [restricted] BBCode tags. While sexual themes and violence are allowed, they should not be the primary focus of any roleplay.

5. We do not allow GodModding or Powerplaying. This means you should not be controlling the thoughts and actions of other people's characters.

6. We do not accept 'Stu' type characters. This can be described as the perfect character. Everyone has flaws. No one is all-powerful and unbeatable, even the mightiest may fall.

7. When creating a thread please be sure to tag the thread with either (open), or the characters name you intend to roleplay with.

8. Please also try to have a posting order if there are several of you posting in a thread. This stops confusion and means no one will get left behind.

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1. All characters must have first and last names unless otherwise stated by the species (See: Djinn)

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